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Dominion: Plunder Expansion - Strategy Card Game, Sea Exploration & Plundering, Rio Grande Games, for Ages 14 and Up, 2-4 Players, 30 Minute Playing Time

£23.495£46.99Clearance
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About this deal

In addition, you may play one action card per turn, these cards may provide you with extra money, extra card draws, the chance to buy two cards this turn, or even provide extra actions allowing you to chain multiple action cards together. These are where the meat of Dominion lies, as each game you choose 10 different kingdom cards from the 25 different kingdom cards supplied, even the base version of Dominion has 3,268,760 different variations! The first edition of Intrigue was also a standalone game and came with its own set of Basic cards. Second Edition removed the Basic cards, and replaced six Kingdom cards with seven new ones. This is the 15th expansion to Dominion®. It has 500 cards, with 40 new Kingdom cards. It has lots of Treasures and Durations, with cards that give you Loot, and Traits that modify piles. Events return.

There are 15 Loot cards, with 2 copies of each. Shuffle them into a face-down pile before the game if any cards refer to Loot. Loot Cards: Prize Goat, Puzzle Box, Sextant, Shield, Spell Scroll, Staff, Sword. Amphora, Doubloons, Endless Chalice, Figurehead, Hammer, Insignia, Jewels, Orb Durations: I tried to cover the range of previous variations in the Duration concept, while also finding new stuff, though the next-time durations did plenty to give me new stuff.Because there are only five copies of Plunder, players will end up with an unequal distribution of copies if the pile empties. In Kingdoms where Plunder is important, this may make winning the split more of a consideration than it is with other cards. If your engine can consistently play three Plunders every turn to your opponent’s two, you’ll outscore them in the long run. At the start of a game with a Trait, choose a random Action or Treasure Kingdom card pile to put the Trait on; then during that game, cards from that pile are affected as indicated on the Trait. Hexes: Bad Omens • Delusion ( Deluded ) • Envy ( Envious ) • Famine • Fear • Greed • Haunting • Locusts • Misery ( Miserable / Twice Miserable ) • Plague • Poverty • War

Cellar • Chapel • Moat Harbinger • Merchant • Vassal • Village • Workshop Bureaucrat • Gardens • Militia • Moneylender • Poacher • Remodel • Smithy • Throne Room Bandit • Council Room • Festival • Laboratory • Library • Market • Mine • Sentry • Witch ArtisanHamlet Fortune Teller • Menagerie Farming Village • Horse Traders • Remake • Tournament ( Prizes: Bag of Gold • Diadem • Followers • Princess • Trusty Steed ) • Young Witch Harvest • Horn of Plenty • Hunting Party • Jester Fairgrounds

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