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Banpresto My Hero Academia AGE OF HEROS ALL MIGHT japan only item anime HIROAKA

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Hercules ( エルクレス , Erukuresu ?): During the Dark Hero Arc, All Might begins driving a heavily armoured car known as Hercules, which has been shown to be able to survive a point-blank grenade explosion with minimal damage.

Oklahoma Smash ( オクラホマスマッシュ , Okurahoma Sumasshu ?): All Might whirls around while enemies have latched onto him, spinning with enough force that when they are released, they are easily thrown through concrete. This move is first used against Nomu however it was named during the Kamino Ward Incident. [14] All Might • Cementoss • Ectoplasm • Eraser Head • Hound Dog • Lunch Rush • Midnight • Nezu • Power Loader • Present Mic • Recovery Girl • Snipe • Thirteen • Vlad King • Gran Torino (Retired) In his true form, All Might's glistering pupils are meant to represent his strength and purity when his muscle form isn't active.Denki Kaminari • Eijiro Kirishima • Fumikage Tokoyami • Hanta Sero • Izuku Midoriya • Katsuki Bakugo • Koji Koda • Kyoka Jiro • Mashirao Ojiro • Mezo Shoji • Mina Ashido • Minoru Mineta • Momo Yaoyorozu • Ochaco Uraraka • Rikido Sato • Shoto Todoroki • Tenya Ida • Toru Hagakure • Tsuyu Asui • Yuga Aoyama Queen Bee ( Kuin Hachisuka • Bee☆Pop) • Mario Kugutsu • Hina • Number 6 • Instant Villains ( Akira Iwako • Junkie Villain • Ryuichi Gojiyama • Monster Cat • Eiji Okameda • Rikiya Eno) • Next-Level Villains ( Teruo Unagisawa • Kirihito Kamachi • Bat Villain • Octoid • Tommy S. Gordon • Willy Wanda • Bombers) • Anonymous

Izuku Midoriya, the main character of My Hero Academia, idolized All Might during his youth and had all sorts of memorabilia in his room, one of which was an action figure of All Might in his casual attire. This is where we took inspiration from for this collectible’s concept. Since his youth, All Might had always carried a single yet burdensome goal: to become a pillar of hope that people could always rely upon during harsh times. After obtaining One For All from Nana, All Might became a hero and a legend, thanks to his seemingly endless competency and charisma. No matter who or what he faced, All Might would stand up triumphantly every time, one battle after another, inspiring the world and sending fear to the hearts of villains everywhere. All Might has a chronic ability to save as many people as possible, a trait shared with his successor. He exhausted himself and fell behind on his other hero duties, such as filing paperwork. Though he was embarrassed by it, he still gratefully accepted the offer of Sir Nighteye and (later) Naomasa Tsukauchi to file his reports. Immense Stamina: In his prime years, it was noticed that All Might has never been shown to be exhausted, even when fighting against multiple villains. The only time that All Might was shown to be panting and out of breath was against All For One and the U.S.J. Nomu, and those cases were only due to the injury he received from the former six years prior that also limited All Might from using the maximum output of One For All. In his prime, All Might could do more than seventy-two consecutive hours of hero work and still had enough energy to respond to an emergency call in Osaka. [7]

Overall Abilities: While officially earning the rank of the Number 1 hero of Japan, All Might was also well-recognized as the greatest hero in the world. He was the "Symbol of Peace" and such a deterrent against crime that villains were primarily discouraged by his presence in society, single-handedly bringing near-absolute stability throughout Japan, a stark contrast to the rest of the world. He defeated All For One, infamously known as the world's most powerful villain, twice, a feat that all the previous wielders of One For All could not. Despite winning, All Might suffered a gruesome injury at the hands of All For One that limited his maximum power output going forward, gradually reducing his sheer might and how long he could use his power. In his early career, Toshinori was a lean but fit young man with the same hairstyle as his true form. In his empowered state, his facial features were noticeably softer. In both his normal and empowered form, Toshinori did not have shadowed eyes on his face, fully showing his white sclerae while retaining the deep blue irises of his eyes, possibly showing how he was not a shell of his former self. Class 1-A • Class 1-B • Conference Room • Ground Beta • Ground Gamma • Ground Omega • Gym Gamma • Heights Alliance • Lunch Rush Cafeteria • P.E. Grounds • Recovery Girl's Nurse's Office • Sports Festival Stadium • Teachers Lounge • U.A.'s Development Studio • Unforeseen Simulation Joint Indomitable Will: All Might's will is evident in his heroic actions. He is known for saving people with a smile and his catchphrase, "I am here," two facets of being the Symbol of Peace. During the pinnacle of his battle against the U.S.J. Nomu, All Might remembered his resolve to be the Symbol of Peace, and his resolution allowed him to push beyond 100% of his power to defeat the artificial human finally. Another prominent spectacle featuring All Might's willpower was during his last two showdowns with All For One.

All Might's real name contains the kanji for "eight" ( 八 , ya ?), "tree" ( 木 , gi ?), "genius" ( 俊 , toshi ?) and "law" ( 典 , nori ?). For Izuku especially, All Might has a habit of projecting himself onto his protégé and overestimating his limits. While All Might grew accustomed to being able to use One For All at 100% instantly, Izuku received grave injuries when he did so. After receiving multiple scoldings from Recovery Girl for encouraging Izuku's self-destructive behavior, they both realized that the boy needed to be his own hero and develop at his own pace. This self-identity is reflected when All Might told Endeavor, after the latter took his place as the Number 1 Pro Hero, to figure out what kind of symbol he wanted to be. While All Might wishes to inspire others, he is not self-righteous and sees the value of different ideologies. He also respects other professions outside of heroes, such as the Police Force, while others tend to underappreciate them. All Might's hero persona appears to be derived from comic book superhero stereotypes: exuberant and filled with dramatic flair. He always protects and saves innocent people with a huge smile. The habit of smiling was ingrained in him by his mentor, Nana Shimura, who believed that the ones who smile are the ones who are the strongest. Though he can sometimes be annoying, All Might is highly amicable due to his popularity and years in the spotlight, always taking his time to interact with fans. All Might was so proficient with One For All that he was widely known as the world's most powerful person. During the peak of his abilities, he's been shown to deal with many threats at once in mere seconds effortlessly, and even after being grievously injured by All For One and having started the process of transferring One For All to Izuku, he was still capable of achieving tremendous feats above everyone. To All For One) "You must remember the endless warring that got us here... and now I hear that Tomura Shigaraki's hatred is even affecting your original body... so I'm thinking... you won't be able to ignore me. Isn't that right? I... am here. [21]

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Air Pressure Shooting Torso Armor: At one point, All Might wore armor over his torso that was designed to aid him in releasing shots of pressurized air. It was designed to work with 20-30% of his power. Due to All Might's close-range fighting style, the bulky armor ended up being more baggage than it was worth, and it kept breaking, so All Might decided to stop using it. Statue numbers will be assigned randomly. There is no first-come, first-serve policy when allocating statue numbers. Even when All For One crushed his spine and legs, destroyed his armored suit, and blew him away, All Might's unwavering spirit presses him on to keep fighting. [4] Hiryu Rin • Ibara Shiozaki • Itsuka Kendo • Juzo Honenuki • Jurota Shishida • Kinoko Komori • Kojiro Bondo • Kosei Tsuburaba • Manga Fukidashi • Neito Monoma • Nirengeki Shoda • Pony Tsunotori • Reiko Yanagi • Sen Kaibara • Setsuna Tokage • Shihai Kuroiro • Tetsutetsu Tetsutetsu • Togaru Kamakiri • Yosetsu Awase • Yui Kodai All Might's preliminary designs were also deemed "lame" by Horikoshi's editors, prompting him to make All Might more imposing and slightly younger-looking.

All Might always prioritize the lives of others over his own, considering them his responsibility. Still, All Might is deeply aware that saving everybody in the world is an impossible task, which is why he sought to become a symbol who could inspire others to take action as well. While All Might is seen smiling, laughing, and being cheerful most of the time, he is highly protective of his students, showing a rare instance of rage if they're in danger. All Might is willing to go above his limits for their safety, alleviating their worries through his trademark smile. Even after his retirement, he remains ready to support the Heroes during major operations such as Mission: Humarise and the Final War.

MAX FACTORY

After his Quirk was constrained by his injuries, and even after he passed it onto Izuku, relying on the residual energy of One For All, All Might's power and capabilities were still unmatched by any other hero, despite his strength and time limit decreasing more rapidly. Against Izuku and Katsuki, who are among Class 1-A's elites, he completely dominated them in their fight, even while wearing high-density weights. Forced to break the limiter placed on his Quirk again, All Might defeated All For One by using up his remaining power reserves. Three Sturm und Drang Brothers • Emperor Yotsuura • Ichiro Hotta • Jiro Hotta • Mazinger Brothers • Suicide Bomber • Abegawa Tenchu Kai ( Rojiya Yonenaga • Tetsu • Haruhisa • Soji) • Robber Villain Ichimoku Samazu • Jube Namimaru • Makoto Tsukauchi • Moyuru Tochi • Rapt Tokage • Soga Kugisaki • Tiger Bunny • The Rapper All Might's signature moves are named after states and cities in the United States, with his ultimate move being called United States of Smash.

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